Lesson 1 Β· toys

Who gets paid?

You hand over $15 for a goofy plush monster. Four different companies get a piece of that money. Guess who gets the most, then check.

Meet the toy

Grumblebud, the grumpy monster

Grumblebud is made up for this page, but real toys work exactly this way. A plush toy with a famous face on it is almost never made by the people who own the character. It's a chain of companies, each doing one job and each taking a cut.

The chain
Guess before you check

Split the $15. Who gets how much?

Drag the sliders until they add up to exactly $15. Then lock in your guess.

$3.75
$3.75
$3.75
$3.75
Total: $15.00 βœ“

The "typical" split is an illustration of how licensing deals usually work, not any real company's numbers. Real contracts are secret.

Wait, the maker gets $7.36?

Most of it is already spent.

The store pays the maker $8 per toy. Here's where the maker's $8 goes before it keeps anything:

$3.40Factory: fabric, stuffing, sewing
$1.00Shipping across the ocean
$1.70Ads, design, staff, returns
$0.64Royalty to the idea owner (8%)

That leaves the maker about $1.26 profit on a toy you paid $15 for. And that's only if the toy sells.

Play ten seasons

Big cut, big risk. Small cut, small risk.

The maker orders 100,000 toys before anyone knows if kids will want them. Some seasons Grumblebud is a hit. Some seasons it flops and toys sit in a warehouse. Pick who you want to be, then run ten seasons.

🏭 Maker, 10 seasons$0
πŸ’‘ Idea owner, 10 seasons$0

Pick a side and press play. Each run is different.

The model: each toy costs the maker $6.10 to make, ship and market. Every sold toy brings the maker $8 minus a $0.64 royalty. Unsold toys are sold off cheap, at $4. The idea owner gets $0.48 per toy sold after the dealmaker's slice. Demand each season is random.

The famous-face twist

Can a toy just look like a pop star?

Some toy lines dress their monsters up as famous people and give them silly names. That makes the deal trickier. In the US, famous people usually control how their name and face are used to sell things, which lawyers call the right of publicity.

So a company either pays the star for permission (another cut of your $15!), or its lawyers argue the toy is a parody: a joke about the star, not an ad for them. Calling something a parody doesn't automatically make it allowed. Courts decide case by case, and companies spend real money on lawyers to get it right.

Guess before you check

Quick quiz

Rules to remember

What this means for you

  1. Owning the idea pays again and again.The idea owner earns a little on every toy, every year, without making any. Characters, songs, books and apps can work the same way.
  2. Whoever takes the risk wants the bigger cut.The maker spends money first and might lose it. That's why it keeps more per toy when things go well.
  3. Always ask "a percent of what?"8% of $15 and 8% of $8 are different amounts. Real deals hide a lot in that one word.
  4. The price tag isn't the profit.Most of the $15 pays for fabric, ships, ads and shelves. Profit is what's left at the very end.
  5. Famous names cost money or courage.Using someone's fame means paying them, or being very sure it's truly a parody.

Next time you're in a store, pick up any toy and try to name the four companies behind it: who owns the idea, who made it, who's selling it, and who's paying for the ad you saw. Every product on every shelf has a chain like this one.

The question I'd love you to keep asking: in any deal, who takes the risk, and who gets paid when it works?

β€” Mom